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cdk_marquee(3) Library calls cdk_marquee(3)
cdk_marquee - Cdk marquee widget
cc [ flag ... ] file ... -lcdk [ library ... ] #include <cdk.h> int activateCDKMarquee ( CDKMARQUEE *marquee, const char *message, int delay, int repeat, boolean box); void deactivateCDKMarquee ( CDKMARQUEE *marquee); void destroyCDKMarquee ( CDKMARQUEE *marquee); void drawCDKMarquee ( CDKMARQUEE *marquee, boolean box); void eraseCDKMarquee ( CDKMARQUEE *marquee); boolean getCDKMarqueeBox ( CDKMENTRY *mentry); void moveCDKMarquee ( CDKMARQUEE *marquee, int xpos, int ypos, boolean relative, boolean refresh); CDKMARQUEE *newCDKMarquee ( CDKSCREEN *cdkscreen, int xpos, int ypos, int fieldWidth, boolean box, boolean shadow); void positionCDKMarquee ( CDKMARQUEE *marquee); void setCDKMarqueeBackgroundAttrib ( CDKMARQUEE *marquee, chtype attribute); void setCDKMarqueeBackgroundColor ( CDKMARQUEE *marquee, const char * color); void setCDKMarqueeBox ( CDKMENTRY *mentry, boolean boxWidget); void setCDKMarqueeBoxAttribute ( CDKMARQUEE *marquee, chtype character); void setCDKMarqueeHorizontalChar ( CDKMARQUEE *marquee, chtype character); void setCDKMarqueeLLChar ( CDKMARQUEE *marquee, chtype character); void setCDKMarqueeLRChar ( CDKMARQUEE *marquee, chtype character); void setCDKMarqueeULChar ( CDKMARQUEE *marquee, chtype character); void setCDKMarqueeURChar ( CDKMARQUEE *marquee, chtype character); void setCDKMarqueeVerticalChar ( CDKMARQUEE *marquee, chtype character);
The Cdk marquee widget creates a pop-up marquee window. The follow- ing functions create or manipulate the Cdk marquee widget.
activateCDKMarquee activates the marquee widget. o The marquee parameter is a pointer to a defined marquee wid- get. o The delay parameter states how long to wait between move- ments. This value is highly dependent on each machine the program runs on. o The repeat value tells the marquee widget how many times to display the given message. o The box option draws the widget with or without a box. This function returns -1 if the message passed is NULL, 0 other- wise. deactivateCDKMarquee deactivates the marquee widget. destroyCDKMarquee removes the widget from the screen and frees memory the object used. drawCDKMarquee draws the marquee widget on the screen. If the box parameter is true, the widget is drawn with a box. eraseCDKMarquee removes the widget from the screen. This does NOT destroy the widget. getCDKMarqueeBox returns true if the widget will be drawn with a box around it. moveCDKMarquee moves the given widget to the given position. o The parameters xpos and ypos are the new position of the widget. o The parameter xpos may be an integer or one of the pre-de- fined values TOP, BOTTOM, and CENTER. o The parameter ypos may be an integer or one of the pre-de- fined values LEFT, RIGHT, and CENTER. o The parameter relative states whether the xpos/ypos pair is a relative move or an absolute move. For example, if xpos = 1 and ypos = 2 and relative = TRUE, then the widget would move one row down and two columns right. If the value of relative was FALSE, then the widget would move to the position (1,2). Do not use the values TOP, BOTTOM, LEFT, RIGHT, or CENTER when relative = TRUE. (weird things may happen). o The final parameter refresh is a boolean value which states whether the widget will get refreshed after the move. newCDKMarquee creates a marquee widget and returns a pointer to it. Parame- ters: screen is the screen you wish this widget to be placed in. xpos controls the placement of the object along the horizontal axis. It may be an integer or one of the pre-defined val- ues LEFT, RIGHT, and CENTER. ypos controls the placement of the object along the vertical axis. It may be an integer or one of the pre-defined val- ues TOP, BOTTOM, and CENTER. width controls the width of the field. If you provide a value of zero for the width, the widget uses the width of the screen. If a negative value is provided, then the widget uses the width of the screen less the value provided. shadow turns the shadow on or off around this widget. If the widget could not be created then a NULL pointer is re- turned. positionCDKMarquee allows the user to move the widget around the screen via the cursor/keypad keys. See cdk_position(3) for key bindings. setCDKMarqueeBackgroundAttrib sets the background attribute of the widget. The parameter at- tribute is a curses attribute, e.g., A_BOLD. setCDKMarqueeBackgroundColor sets the background color of the widget. The parameter color is in the format of the Cdk format strings. For more information see cdk_display(3). setCDKMarqueeBox sets whether the widget will be drawn with a box around it. setCDKMarqueeBoxAttribute sets the attribute of the box. setCDKMarqueeHorizontalChar sets the horizontal drawing character for the box to the given character. setCDKMarqueeLLChar sets the lower left hand corner of the widget's box to the given character. setCDKMarqueeLRChar sets the lower right hand corner of the widget's box to the given character. setCDKMarqueeULChar sets the upper left hand corner of the widget's box to the given character. setCDKMarqueeURChar sets the upper right hand corner of the widget's box to the given character. setCDKMarqueeVerticalChar sets the vertical drawing character for the box to the given character.
cdk(3), cdk_binding(3), cdk_display(3), cdk_position(3), cdk_screen(3) 2024-03-28 cdk_marquee(3)